Back

The Agile Fundamentals For Product Owners

The Agile software development concept was introduced for rapid software development and to reduce the overhead of traditional software processes.

The Agile concept is based on a light and quick way of managing a project and facilitates the movement through changes. In comparison with traditional software development where everything is defined from the beginning like in waterfall model, this approach is based on iterative and incremental development. Though the Agile concept can be applied for management of any type of project, it was a group of software practitioners that proposed four key values and 12 principles for Agile software development under the name of the Agile manifesto in 2001.

This manifesto proposes “better ways in developing software” and values “individuals and interactions over processes and tools”, “working software over comprehensive documentation”, “customer collaboration over contract negotiation” and “responding to change over following a plan”. In other words, the Agile values and principles require customer involvement, incremental delivery, focusing on people, not processes and embracing changes.

Agile Values And Principles

Applying the Agile values and principles in an organization improves the speed to market for the product and increases flexibility in terms of unpredictable nature of market or customer requirements by embracing the change. It also reduces the degree of risk in the product. In this approach, there is no outside governance and the team is self-organizing and cross-functional. Scrum is one of the different Agile frameworks. The Scrum guide defines different roles and ceremonies in the Agile approach to fulfill the proposed values. These roles are the Product owner, scrum master and the development team.

The Product Owner Adding Value to Sprints

At the beginning of each sprint and release, he reminds the team of goals and vision of the product thus making the team aware of the overall roadmap of the product. At the end of each sprint, he examines the progress of the product. He is the person who can accept if a story is done. He defines the acceptance criteria and validates that acceptance test is done and meets the DoD (Definition of Done). Focusing on delivering a functional increment of software required by the customer at the end of each sprint he values working software over comprehensive documentation (second value of Agile manifesto). In this way, he optimizes the return on investment(ROI). He also assures the level of quality of the work. In different Agile ceremonies, he can optionally attend stand-up meetings, but he participates in sprint planning and sprint review meetings.

The Product owner is in direct contact with customers and stakeholders. He builds and maintains a constant relationship with stakeholders. He talks to them to find out what they value and what they expect, fulfilling the fourth value of Agile manifesto (valuing customer collaboration over contract negotiation). The Product owner gets the feedback from customers and creates new requests for the sprint planning sessions. In this way, he assures the continuous improvement of the product regarding the third value of Agile manifesto (valuing responding to change over following a plan). If a strategic change is required, he is the only person that can change the direction of the product at the end of the sprint. He can also terminate a sprint if the current items in the product backlog are not in line with the required change.

To assure the success of the product owner, his decisions should be respected by the entire organization. These decisions are visible and transparent through the product backlog items.  In large organizations when different teams work on different related products, for each product, one product owner is assigned. These product owners should talk to each other to organize the teams and backlogs to minimize dependencies. In this case, Chief Product Owner role is introduced to keep the product owners synchronized and avoid any conflict or overhead.

<– Continue Reading –>

Our Book Recommendations

We found these books great for finding out more information on Agile Scrum:

Master of Agile – Scrum Product Owner With 59 Seconds Agile (Video Training Course)

Introductory Offer: Free Course

What is this course?

This ‘Master of Agile – Scrum Product Owner With 59 Seconds Agile (Video Training Course)’ provides an in-depth understanding of the Scrum Product Owner roles and responsibilities

You will explore the Agile Scrum project life-cycle, including how an Agile User Story is created, to how we know when it is ‘done’

This course is aimed at those with or without prior knowledge and experience of the Agile values and principles

During this course you will learn the tools needed to succeed as a Scrum Product Owner

What will you learn?

You will gain an in-depth understanding of the Scrum Product Owner roles and responsibilities, and you will be able to

  • Fully understand the role of the Scrum Product Owner
  • Understand the roles involved in an Agile project
  • Create an effective Product Backlog
  • Effectively participate in Scrum Meetings such as the Daily Stand-up, Sprint Review and Retrospective
  • Identify the roles involves in the Scrum Team

What topics are covered within this course?

You will cover the following topics during this course:

  1. An Introduction to Agile Project Management (Product Owner)
  2. The 12 Agile Principles (Product Owner)
  3. The Declaration of Interdependence (Product Owner)
  4. Introduction to Scrum (Product Owner)
  5. Scrum Project Roles (Product Owner)
  6. The Agile Project Life-cycle (Product Owner)
  7. Acceptance Criteria and the Prioritised Product Backlog (Product Owner)
  8. Epics and Personas (Product Owner)
  9. Sprint Planning (Product Owner)
  10. User Stories (Product Owner)
  11. The Daily Scrum (Product Owner)
  12. The Product Backlog (Product Owner)
  13. Scrum Charts (Product Owner)
  14. Review and Retrospective (Product Owner)
  15. Validating a Sprint (Product Owner)
  16. Releasing the Product (Product Owner)
Translate »