Release Planning for Developers – Part 2
Length of Sprint
The length of the sprint should be determined at the beginning of development, and typically needs to remain the constant throughout a project. This enables the Scrum Team to accurately track and analyze the Sprint Velocity in order to determine the development pace.
The key to determining the length of sprints is matching granular control with the size of tasks. Developers are the best role in determining this balance. Most developers have an intuition about how long a request might take. By looking at the description of a feature, and comparing it with related features that are already completed, developers can estimate the size and complexity of the task. They may also decompose the tasks into smaller packets of work to further increase the accuracy of their estimates.
Release Strategies
Once the release plan is created, stakeholders know when to expect the features of a project. However, they must then decide on a release strategy. Different release strategies work for different teams, but there are two main focuses. The scrum team can either go with a functionality driven release strategy, or a date driven strategy.
Functionality Driven
A functionality driven release strategy focuses on getting certain features into each release. If stakeholders need certain key components quickly, they may prefer this method. Smaller and less important features may be pushed back, and take longer, but the Scrum team will get the most important features into the product and release it to the stakeholders as quickly as possible.
Date Driven
If stakeholders have a preference for having new features delivered regularly in a certain time frame, a date driven release strategy may be a better fit. Customers who have certain schedules in their own environment may need releases to fall into certain time windows. Perhaps this coincides with training periods or some other static time frame. In any case, these stakeholders are willing to have functionality reduced or split up, in order to meet the strict date requirements. Developers are valuable in this strategy as well, since they know how to maximize value in short release periods. If the scrum team keeps to the development pace, features should be finished just before the product is released to stakeholders.
Release planning covers a lot of factors, and developers are important in every part of the process. From creating the release plan to deciding on release strategies, the knowledge of a developer is extremely valuable. Developers know how long tasks should take, how they fit together, and how to maximize value to the stakeholders on a time frame.
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Our Book Recommendations
We found these books great for finding out more information on Agile Scrum:
Master of Agile – Agile Scrum Developer With 59 Seconds Agile (Video Training Course)
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Master of Agile – Agile Scrum Developer With 59 Seconds Agile (Video Training Course)
What is this course?
This ‘Master of Agile – Agile Scrum Developer With 59 Seconds Agile (Video Training Course)’ provides an in-depth understanding of the Agile Scrum Developer roles and responsibilities
You will explore the Agile Scrum project life-cycle, including how an Agile User Story is created, to how we know when it is ‘done’
This course is aimed at those with or without prior knowledge and experience of the Agile values and principles
During this course you will learn the tools needed to succeed as an Agile Scrum Developer
What will you learn?
You will gain an in-depth understanding of the Agile Scrum Developer roles and responsibilities, and you will be able to
- Fully understand the role of the Agile Scrum Developer
- Understand the roles involved in an Agile project
- Create an effective Product Backlog
- Effectively participate in Scrum Meetings such as the Daily Stand-up, Sprint Review and Retrospective
- Identify the roles involves in the Scrum Team
What topics are covered within this course
You will cover the following topics during this course:
- An Introduction to Agile Project Management (Developer)
- The 12 Agile Principles (Developer)
- Introduction to Scrum (Developer)
- Scrum Project Roles (Developer)
- The Agile Project Life-cycle (Developer)
- Acceptance Criteria and the Prioritised Product Backlog (Developer)
- Initiating an Agile Project (Developer)
- Forming the Scrum Team (Developer)
- Epics and Personas (Developer)
- User Stories and Tasks (Developer)
- Implementation of Scrum (Developer)
- The Daily Scrum (Developer)
- The Product Backlog (Developer)
- Scrum Charts (Developer)
- Review and Retrospective (Developer)
- Validating a Sprint (Developer)
- Retrospective Sprint (Developer)
- Releasing the Product (Developer)
- The Communication Plan (Developer)
- Formal Business Sign-off (Developer)