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Joint Application Development

This approach brings the different customers into the initial planning meeting and throughout the iterations which leads to better client satisfaction and potentially faster development. The vision is determined together while the Scrum Master facilitates the discussion. The key roles needed in the meeting include the Executive Sponsor (key decision maker), Facilitator (Scrum Master), IT Representative (developer), End-User (the person who’s problem is being solved), Documenter (Product Owner), and Observer (optional but could act as arbiter later in the process).

The JAD meeting will act in place of the traditional methods of gathering requirements, like reading the documentation, conducting interviews, and watching how people use the product, and instead gathers all the information needed rapidly to get to the end-goal and product vision faster. Coming out of this meeting, you will have agreed upon a product vision and also many other key factors regarding the product.

Prioritising with the Product Vision

At this point, your team has a product vision and has gathered the necessary requirements to execute on the product. Even at this point, there are things to keep in mind as the Scrum Master and the rest of the Scrum Team lays out the work. With each day and each sprint, the team will need to make choices that either get the product closer to that product vision or will develop something that’s tangential to the goal.

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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