Scrum Events
The first scrum event to consider is the Sprint or iteration: that’s how the work is going to be divided and is the core of Scrum. Sprints are timeboxed periods of between one and six weeks in duration. The second event is the Sprint Planning: that’s a meeting where the scrum team organizes the work for the next sprint. In this planning, the team discusses which tasks are going to be completed and their weight, which means, the effort needed to complete each one of the tasks. It’s up to each development team member to decide which tasks can be done, Scrum allows for the self-organizing of the team, there is no need for someone deciding what the development team is going to do.
The third event is the Daily Scrum Meeting: this is, as the name suggests, is a short daily meeting which involves the scrum team for a maximum of 15 minutes. The team discusses three points: what they did yesterday, what they are planning to do today and if they are facing any issues or impediments. This meeting is not the place to discuss further the tasks or problems, if there is a need for it, the development member should discuss with the Scrum Master after, so they can assist the developer in completing the task.
The fourth event is the Sprint Review: during the sprint review the development team demonstrates the sprint deliverables, and the product owner either accepts the work as done or rejects the work. Any rejected work or required modifications are then added to the product backlog and prioritized for future sprints.
The last event is the Sprint Retrospective: this event is the opportunity for the scrum team to evaluate the processes from the current sprint. Topics include: discuss what went well, what did not go well, and what can be improved? This discussion allows the team to better understand the problems they had and to improve for next sprint, as well as to appreciate what went well and continue doing it.
Recommended Further Reading
The following materials may assist you in order to get the most out of this course:
Course Contents
Section 1: Agile Project Management
Section 2: Using the Agile Manifesto to Deliver Change
Section 3: The 12 Agile Principles
Section 4: The Agile Fundamentals
Section 5: The Declaration of Interdependence
Section 6: Agile Development Frameworks
Section 7: Introduction to Scrum
Section 8: Scrum Projects
Section 9: Scrum Project Roles
Section 10: Meet the Scrum Team
Section 11: Building the Scrum Team
Section 12: Scrum in Projects, Programs & Portfolios
Section 13: How to Manage an Agile Project
Section 14: Leadership Styles
Section 15: The Agile Project Life-cycle
Section 16: Business Justification with Agile
Section 17: Calculating the Benefits With Agile
Section 18: Quality in Agile
Section 19: Acceptance Criteria and the Prioritised Product Backlog
Section 20: Quality Management in Scrum
Section 21: Change in Scrum
Section 22: Integrating Change in Scrum
Section 23: Managing Change in Scrum
Section 24: Risk in Scrum
Section 25: Risk Assessment Techniques
Section 26: Initiating an Agile Project
Section 27: Forming the Scrum Team
Section 28: Epics and Personas
Section 29: Creating the Prioritised Product Backlog
Section 30: Conduct Release Planning
Section 31: The Project Business Case
Section 32: Planning in Scrum
Section 33: Scrum Boards
Section 34: Sprint Planning
Section 35: User Stories
Section 36: User Stories and Tasks
Section 37: The Sprint Backlog
Section 38: Implementation of Scrum
Section 39: The Daily Scrum
Section 40: The Product Backlog
Section 41: Scrum Charts
Section 42: Review and Retrospective
Section 43: Scrum of Scrums
Section 44: Validating a Sprint
Section 45: Retrospective Sprint
Section 46: Releasing the Product
Section 47: Project Retrospective
Section 48: The Communication Plan
Section 49: Formal Business Sign-off
Section 50: Scaling Scrum
Section 51: Stakeholders
Section 52: Programs and Portfolios