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Tuckman’s Theory

In 1965, psychologist Bruce W. Tuckman proposed a theory of group formation; which includes four stages:

1) forming,

2) storming,

3) norming, and

4) performing.

Tuckman explains a group leader’s role often transforms from extremely hands-on, to coach, facilitator/enabler, and finally to delegator. Through understanding Tuckman’s theory of group dynamics, the role of product owner can adapt and provide support in a form most effective and in line with his/her scrum team when issues arise. The four stages and role of product owner within them will be discussed below.

Tuckman’s Stages

Forming. At the beginning stage, high levels of uncertainty surrounding the project and group roles should be expected. This means that there is a high level of reliance on and direction to be given by the product owner. Within this phase, the product owner should take a hands-on and guide role.

Storming. At the second stage, the team is beginning to move towards autonomy but requires support and nudges from the product owner. This phase is susceptible to conflict as uncertainty persists and the team moves towards establishing themselves. The role of the product owner should shift from directing to coaching.

Norming. At the third stage, individual and group roles become clear. Responsibilities become norms where group work is based on agreement and delegation. There is a shared sense of leadership and democratization, thus the product owner becomes a facilitator or enabler.

Performing. At the last stage, the group is fully autonomous and self-motivated. There are a shared group vision and strategies with no need for assisting or instruction from the product owner; who now delegates and oversees the product or processes when necessary.

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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