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Interacting with Customers and Users

The product owner acts on behalf of the product’s customers and users by representing their needs and wants. In order to understand them more, the product owner must discover what those needs and wants are by empathizing with the customers. This can be done through interviews, observations, and feedback gathering sessions with them. Some customers can also be invited to the Sprint Review to see how the product development is going along and give insights on what’s working and what can be improved with the features. It is important for the product owner to be able to use their expertise in translating the customer voices to user stories for the Scrum team to understand.

Interacting with Executives

Aside from representing the end-users, the product owner must also represent the executives and other stakeholders. Executives influence the environment where the Scrum team works and provide the resources needed for the developers to build the product. The product owner is obligated to make the state of the project known to the stakeholders, as requested. This helps the executives plan around the organizational capabilities in making the project happen. Any limitations are communicated to the product owner, and together, they work out solutions and alternatives. The product owner must be able to balance what the customers want with what the organization has, as these have an impact on the product direction the rest of the Scrum Team is following.

As Scrum Teams are self-organizing, product owners are not there to manage the developers. They stand for the customers’ needs and wants. They also interact with everyone on the Scrum Team to clarify requirements, oversee product quality, and make the vision known to everyone.

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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