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Sizing the Scrum Team

The degree of complexity of technology – Agile embraces uncertainty by allowing substantial room for it from conceptualization to implementation. Hence, this is reflected in the team’s understanding of the complexity of the technology of the project and how fast they gain familiarity with it. The Product Owner (and management) should select team members from their organizational roster in terms of compatibility and availability for the project. Moreover, Product Owner is responsible for informing stakeholders of the product roadmap (long-term), release plan (short-term, sprint level) and the Sprint Goal agreed upon by the scrum team taking at least the scope, cost, velocity, and capacity into the mix.

Team Maturity

Despite it being difficult to measure both quantitatively and qualitatively, some factors to keep in mind is how mature and cohesive is the team’s dynamics and how these affect the Product Owner’s ultimate decision. The size of the team will relatively increase the complexity of communication as more pathways are established: [(N*(N-1))/2] where N is the number of members. In addition, the scrum teams need to understand what position of the maturity model they lie.

This can be referred in Tuckman’s stages of group development – Forming, Storming, Norming, and Performing – with the Performing reaching the optimal and efficient state of flow. Other psychological influences regardless of team size should be considered as well such as the Ringelmann effect, also known as social loafing, which is a sociological phenomenon describing a member of a team performing relatively worse when working in a group than working alone. Observe that these are not technological factors but sociological and psychological and can affect the performance of the team.

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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