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The Agile Principles for Developers

Besides the Agile Manifesto, one of the most iconic documents for Agile Software Development is the list of Agile Principles. These twelve principles offer more depth than the four basic components of the Agile Manifesto. Not only do they give more depth, but they are more specific to software development as a practice. The Agile Principles affect the entire Scrum team, but they also have a specific influence on the developer role. Developers who follow the Agile Principles are able to work more effectively in Agile environments, and better integrate with Scrum teams.

1. Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.

The entire Scrum team should obviously want to satisfy customers. However, this has specific meaning for developers on the team. The key points in this principle are early and continuous. Traditional software development does not release working software until very late in the process. Often, the first release is at the very end of the project, after everything is finished. Not only that, but the release is often one of just a few. Future versions usually only address bug fixes, and the time between these releases can be very long.

Developers in Agile software development get working software to customers as soon as possible. Once the requirements are determined, developers work on the highest priority features immediately. A release containing these features goes to customers by the end of the first sprint. The iterative nature of Agile means that customers will receive valuable software at the end of each sprint, with new features in every release.

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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