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Maximizing the amount of work not done

Simplicity – the art of maximizing the amount of work not done is essential. In Agile, the development of the project is done in iterations. During each iteration, the development team has to pick the prioritized features which are doable and they go ahead to implement them. The development team has to strive hard for simplicity by cutting out the things which do not add value. The aim is to put maximum effort on the features which will make the customers accept the product, leading to project success.

The best architectures

The best architectures, Requirements, and design emerge from self-organizing teams. The quality of the final product is highly dependent on how the team is organized. Every team member should take responsibility and do the tasks they are supposed to do. Other than possessing all the skills which are necessary for the development of the project, the team members should be capable of organizing themselves. This will result in best architectures, requirements, and design, hence project success.

Reflect on how to become more effective

At regular intervals, the team reflect on how to become more effective, the tunes and adjusts its behavior accordingly. In agile, the team is geared towards delivering a high-quality product which is acceptable to the users. User satisfaction takes the highest priority, which calls for the team to look for ways on how to achieve this. The team has to assess themselves in terms of how they have adhered to the agile principles. If some deviations are found, they have to adjust accordingly. If a new way of becoming more effective is found, then the team has to adjust in line with that. This will result in the development of the right product for the users, leading to the success of the project. 

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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