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Agile and the role of a Product Owner

Agile projects use feature and user stories to represent the end product. The product owner must also be analytical but, more importantly, takes complete ownership in producing the product. The iterative nature of Agile reduces the cycle time for the creation of features and user stories that in turn deliver the highest priority features.

Instead of creating linear requirements, a product owner will develop features and user stories. The features are defined by the product owner and included in a product backlog taking risk and prioritization into consideration. User stories are smaller components written in the voice of the customer. User stories are written to be completed within one sprint cycle which is generally no more than four weeks in duration.

Multiple user stories can be used to deliver a feature. Product features are not assumed to be completely defined at the start of a project. They are evaluated as part of sprint planning. New features can be added. Features no longer required can be removed. Features can also be modified as the project evolves. Agile highlights the product owner’s role as a champion of continuous improvement through inspection and adaption.

Waterfall and Business Analysis

Waterfall projects assume a linear approach to design and development. There is one phase to create functional and technical design specifications that are believed to lay out the complete product solution. The business analyst will generally provide input into the design phase. This is not always the case. In some organizations, business analysts are not engaged as product experts during the design phase since the assumption is that the requirements should be complete and require minimal clarification.

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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