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“Customer collaboration over contract negotiation”

Contract negotiation in traditional projects is when the customer and the business decide the scope of the project and the costs for these features.  All of the project details are decided up front and the project plan is defined for the project.  As the project development proceeds, unforeseen circumstances and factors that were not previously foreseen could arise, making it necessary for the project to make changes. The detailed project scope and well defined timelines for the project make it difficult for all parties to accommodate these changes.

Being successful in developing the right solution for the customer means working closely with them and listening to what their needs are. Agile projects have ceremonies that facilitate customer collaboration. For Scrum projects, Sprint Review meetings are one of the best times to get the customers’ view on the product being developed. However, Agile teams should still be able to freely maintain a good relationship with the customers and communicate with them outside of these meetings. While everyone in the team is responsible for this, testers hold the special place of having the point of view from quality assurance, and can further enhance feedback gathering from the customers.

“Responding to change over following a plan”

Risks and changes can incur additional expenses for a project, and for traditional projects, they must be extensively planned for.  Testing a complex system completely can be costly and is often not feasible.  When unplanned changes are required, there will become extra costs for traditional projects.  For example, an unforeseen technical incompatibility discovered during development would have to bring the project back to the design phase, which could prolong the project timeline and waste the work already developed.

Agile, on the other hand, has more room for responding to risks and changes, due to its iterative nature. Agile teams know that experimentation is part of developing the product, so what was once an initial requirement could change later on in the project. Testers need to keep up to date with the product requirements to in quickly adapting to these changes. There will be situations where a plan might not be communicated thoroughly and the user stories not updated accordingly, so the testers will be challenged to collaborate more effectively with the team to still have the right coverage of testing. These changes also require the testers to implement regression testing to ensure that new feature development does not have a negative impact on the application. This is where test automation becomes all the more a necessity for Agile projects – the scripts can be run to check the existing features while the testers can focus on the new features.

What’s important here is that the team moves forward and does its best to communicate to one another on what needs to be done to ensure that they are developing the product right. In Agile, change is an opportunity to improve the product and the process, and is very much welcome.

 

Recommended Further Reading

The following materials may assist you in order to get the most out of this course:

Section 2: Using the Agile Manifesto to Deliver Change

Section 3: The 12 Agile Principles

Section 4: The Agile Fundamentals

Section 5: The Declaration of Interdependence

Section 6: Agile Development Frameworks

Section 7: Introduction to Scrum

Section 8: Scrum Projects

Section 9: Scrum Project Roles

Section 10: Meet the Scrum Team

Section 11: Building the Scrum Team

Section 12: Scrum in Projects, Programs & Portfolios

Section 13: How to Manage an Agile Project

Section 14: Leadership Styles

Section 15: The Agile Project Life-cycle

Section 16: Business Justification with Agile

Section 17: Calculating the Benefits With Agile

Section 18: Quality in Agile

Section 19: Acceptance Criteria and the Prioritised Product Backlog

Section 20: Quality Management in Scrum

Section 21: Change in Scrum

Section 22: Integrating Change in Scrum

Section 23: Managing Change in Scrum

Section 24: Risk in Scrum

Section 25: Risk Assessment Techniques

Section 26: Initiating an Agile Project

Section 27: Forming the Scrum Team

Section 28: Epics and Personas

Section 29: Creating the Prioritised Product Backlog

Section 30: Conduct Release Planning

Section 31: The Project Business Case

Section 32: Planning in Scrum

Section 33: Scrum Boards

Section 34: Sprint Planning

Section 35: User Stories

Section 36: User Stories and Tasks

Section 37: The Sprint Backlog

Section 38: Implementation of Scrum

Section 39: The Daily Scrum

Section 40: The Product Backlog

Section 41: Scrum Charts

Section 42: Review and Retrospective

Section 43: Scrum of Scrums

Section 44: Validating a Sprint

Section 45: Retrospective Sprint

Section 46: Releasing the Product

Section 47: Project Retrospective

Section 48: The Communication Plan

Section 49: Formal Business Sign-off

Section 50: Scaling Scrum

Section 51: Stakeholders

Section 52: Programs and Portfolios

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