“Customer collaboration over contract negotiation”
Contract negotiation in traditional projects is when the customer and the business decide the scope of the project and the costs for these features. All of the project details are decided up front and the project plan is defined for the project. As the project development proceeds, unforeseen circumstances and factors that were not previously foreseen could arise, making it necessary for the project to make changes. The detailed project scope and well defined timelines for the project make it difficult for all parties to accommodate these changes.
Being successful in developing the right solution for the customer means working closely with them and listening to what their needs are. Agile projects have ceremonies that facilitate customer collaboration. For Scrum projects, Sprint Review meetings are one of the best times to get the customers’ view on the product being developed. However, Agile teams should still be able to freely maintain a good relationship with the customers and communicate with them outside of these meetings. While everyone in the team is responsible for this, testers hold the special place of having the point of view from quality assurance, and can further enhance feedback gathering from the customers.
“Responding to change over following a plan”
Risks and changes can incur additional expenses for a project, and for traditional projects, they must be extensively planned for. Testing a complex system completely can be costly and is often not feasible. When unplanned changes are required, there will become extra costs for traditional projects. For example, an unforeseen technical incompatibility discovered during development would have to bring the project back to the design phase, which could prolong the project timeline and waste the work already developed.
Agile, on the other hand, has more room for responding to risks and changes, due to its iterative nature. Agile teams know that experimentation is part of developing the product, so what was once an initial requirement could change later on in the project. Testers need to keep up to date with the product requirements to in quickly adapting to these changes. There will be situations where a plan might not be communicated thoroughly and the user stories not updated accordingly, so the testers will be challenged to collaborate more effectively with the team to still have the right coverage of testing. These changes also require the testers to implement regression testing to ensure that new feature development does not have a negative impact on the application. This is where test automation becomes all the more a necessity for Agile projects – the scripts can be run to check the existing features while the testers can focus on the new features.
What’s important here is that the team moves forward and does its best to communicate to one another on what needs to be done to ensure that they are developing the product right. In Agile, change is an opportunity to improve the product and the process, and is very much welcome.
Recommended Further Reading
The following materials may assist you in order to get the most out of this course:
Course Contents
Section 1: Agile Project Management
Section 2: Using the Agile Manifesto to Deliver Change
Section 3: The 12 Agile Principles
Section 4: The Agile Fundamentals
Section 5: The Declaration of Interdependence
Section 6: Agile Development Frameworks
Section 7: Introduction to Scrum
Section 8: Scrum Projects
Section 9: Scrum Project Roles
Section 10: Meet the Scrum Team
Section 11: Building the Scrum Team
Section 12: Scrum in Projects, Programs & Portfolios
Section 13: How to Manage an Agile Project
Section 14: Leadership Styles
Section 15: The Agile Project Life-cycle
Section 16: Business Justification with Agile
Section 17: Calculating the Benefits With Agile
Section 18: Quality in Agile
Section 19: Acceptance Criteria and the Prioritised Product Backlog
Section 20: Quality Management in Scrum
Section 21: Change in Scrum
Section 22: Integrating Change in Scrum
Section 23: Managing Change in Scrum
Section 24: Risk in Scrum
Section 25: Risk Assessment Techniques
Section 26: Initiating an Agile Project
Section 27: Forming the Scrum Team
Section 28: Epics and Personas
Section 29: Creating the Prioritised Product Backlog
Section 30: Conduct Release Planning
Section 31: The Project Business Case
Section 32: Planning in Scrum
Section 33: Scrum Boards
Section 34: Sprint Planning
Section 35: User Stories
Section 36: User Stories and Tasks
Section 37: The Sprint Backlog
Section 38: Implementation of Scrum
Section 39: The Daily Scrum
Section 40: The Product Backlog
Section 41: Scrum Charts
Section 42: Review and Retrospective
Section 43: Scrum of Scrums
Section 44: Validating a Sprint
Section 45: Retrospective Sprint
Section 46: Releasing the Product
Section 47: Project Retrospective
Section 48: The Communication Plan
Section 49: Formal Business Sign-off
Section 50: Scaling Scrum
Section 51: Stakeholders
Section 52: Programs and Portfolios